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Great work on the game! I really enjoyed it. There is a severe lack of HoloID based games and this is a great addition!

The music is cool but I couldn't find the credits for it. Also, the story is fine for a short game!

Some improvement suggestions:

- Use ZXC or space to also move forward in dialogues instead of mouse clicks.

- Dialogue title color makes light colored names hard to read. Maybe add a dark outline to the names so they can be read more easily.

- If the character is running, make the jump move a bit forward to keep momentum.

Some bugs:

- Hitboxes are kinda weird.

- Name on top left stayed as Ollie even after character changed in levels 2 and 3.

- The character shadow moves up when jumping instead of staying on the ground.

- Level 2: there was an invisible wall at the start that I could walk through by moving to the further side of the level.

- Got stuck in level 3 after Reine kicked Anthony and he flew too high and fell out of bounds with some HP left. Actually got unstuck by doing some attacks at the edge of the screen and hitting the invisible enemy.

- Somehow managed to have an enemy die standing. The death fade out animation played without him falling to the ground first.

Once again, good job!