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Zero Expectations

A topic by Odd Socks created Jul 15, 2018 Views: 402
Viewing posts 1 to 1
(2 edits)
I would like to introduce my game

Zero Expectations

42pixels.itch.io/zero-expectations
Twitter: @42_pixels

I made it as a personal 3 day game dev challenge. Its the first game I've ever completed and published. Its not fantastic (I did make it in three days!). I am happy with how it turned out though as it has all the features I had originally written down, plus a few extras. I have taken in the feedback I got from here and on twitter and made some alterations to general game play. I have also added an options menu for difficulty selection and added a new movement option. It still gets tough quite quickly, unless you are on easy!
I'm still pretty new to game design, so would love feedback on how this game can be improved. I will make fairly regular updates.

Simply put, its a space bullet hell game where you have wave after wave of enemies. The sound effects are courtesy of my daughter (the enemy 'pop'), my violin, and my wife's piano! The game gets tough quite quickly. I would be really happy to know what wave you get to and your high scores.

This is my current high score... pretty weak!

The other game I am making is called Inhabit, which is a pixel art survival mystery game. That project is a long term endeavour. Very much enjoying creating it.
You can follow my progress on twitter: @42_pixels
or on my DevLog: 42pixels.co.uk/devlog

Anyhow, if you do get a chance to play, I hope you enjoy it.

Thanks for reading,

42.