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(1 edit) (+1)

Decided to put together a rough outline of the player scene and start on the script by declaring the variables I'll probably be using. It's not much, but outlining it now should help me organize my code better once I start to implement features. I don't have any sprites yet for the player or monsters (or any sort of map hazards) but I decided on a tileset that I'll be using for my levels, https://opengameart.org/content/cave-tileset-0

edit: Note to self: remember to add a movement speed export and i_frame variable next time you goober