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Ohh thanks! I really didn't knew on the shift thing =P
Hmm the thing about the grid, is that, sometimes we generate a map that is just juicy perfect. BUT as the grid is a 5x5 square per tile, it end up beeing too small sometimes.
The way i've worked around it for now, is exporting gridless, and importing into Roll20 (Soon Foundry, because... Ican't with some roll20 bs anymore) and had to spend some time trying to align it. 
Having the option to export the with an grid already formed size-appropriated grid (like, instead of a 5x5 corridor with one square, having two squares making it 5x10 for exemple) would easier the transition. 
But, it may be just too much work for not much of a gain, and, as you pointed out, make the map too noisy. 
It also may be just my mind that gets that basic mindset of 1 square =  5x5ft ^^" (Through the details, that are generated, debris and the like, seem to assume a that kind of scale.)

Anyway, really loving your apps, seriously, you're a godtier on making those kind of apps.