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Well done... I like this game concept that you can only move or attack and you have to be aware of your orientation to attack/ solve puzzles. If you can expand on that it will make this game very interesting. I couldn't figure out the puzzles, I got stuck but I think this is a solid concept and worth building on more.

Yeah, there's definitely a lot more I can do with this (make the puzzles / the swap world mechanic more clear, let the player change direction without moving, boss fights to both worlds,  etc), and there's also definitely still some bugs that I need to patch out too. 

Thanks for the feedback!