Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Oct 1

Finished up puzzle design for mural-style puzzle, "Three Musicians" by Pablo Picasso. The blue squares here represent each of the different puzzles (25 puzzles, each 15x15 pixels/squares). Going for mostly realistic, but each puzzles has to conform to nonogram logic rules in order to be solvable. Each puzzle here has been checked and works!

Three Musicians by Pablo Picasso, real vs. low pixel version

Oct 2

Doing a test to see what it would look like if, after the puzzle is solved, it shows a colorized version (a la Pokemon Picross). Going to see how much time it takes (answer: a lot!) and if it's worth it (answer: not sure!). My partner thinks the payoff is better to see the color version at the end. I'm drawing from a limited color palette and having to brush up on my color theory haha. I feel like the color's quite off. Is it worth it, will it bring delight? Is the art working here or meh?

The Scream by Edvard Munch, low pixel black and white vs. color

Oct 3

Continuing test for colorize-the-puzzle juice. Did a mockup of what it would look like it game. The flow from black and white to high/low saturation colors is not quite right. Probably would be surrounded by bubbly "tada!" effects. I like the effect overall! I think it would take more work to get it quite right. Going to get back to must-haves tomorrow, like menu UI.

Animation of The Scream black and white to color