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Idol Manager

Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. · By sadambober, Kuiper

Mod support: editor link and documentation Sticky

A topic by Kuiper created Jun 06, 2019 Views: 43,031 Replies: 146
Viewing posts 41 to 63 of 63 · Previous page · First page
(2 edits)

Hello. I first decided to make a mod for the game. I want to add my idols and accessories to them. The manual says "Easiest way to create a new portrait is to copy one of the default ones and edit it:

* game_folder * / IM_Data / StreamingAssets / Textures / IdolPortraits /

 but I don't have the" IdolPortraits " folder only "RandomEventIllustrations"

P.S. sorry for google translation

(+1)

hello,I like this game very much, but I think  BGM is too little

how do I  change the BGM of the game

thank you

I would like to know this aswell

Developer(-1)

We're working on a tutorial/documentation that will cover this, but for the moment, the best place to start would be to look at the Steam workshop entry titled "Example: Custom BG, CG, FX and Music"

You can download the mod by subscribing to it on the Steam workshop and then launching Idol Manager on Steam; this will download the mod (check C:\Program Files (x86)\Steam\steamapps\workshop\content\821880 for local copies of all mods you're subscribed to in the Steam workshop.

(This requires that you have the game on Steam, but you should have access to a complimentary Steam key for the game if you bought the game on itch.io; instructions for that can be found here)

Please note that (as per the readme file) only .wav files are supported at this time.

(1 edit)

Please give me a custom staff example.

Hey there! I've been really loving the game so far and have been playing around with my own mods. I was busy creating an unique idol and was wondering if it's possible at the moment to give them custom trivia? 

Hi, I'm starting to create mods and I have some questions :

How work the Faces in the idol portrait ? Is it only for generating random idols or is it possible to associate faces to emotions ? the command "ingore" works the same than the body  in th params.json file?


How work the CG in the mod editor ? there not much expalnation in the guide.


How to change the game CG and BG ?  I can't find the original textures. I only have the random event illustrations.


For the Business, is it possible to associate images or CG for an accomplished business action ?

in the business.json file, there's a line :   -image:["cute", "cool", "sexy", "pretty"]-  is it corresponding to a png file ?


In the Unique Idol folder, if I replace the files in the folder \Textures\RandomEventIllustrations by my on files (with the same name), does it replace in game the textures and only for the unique idol ?

It's a bit long but if you could answer, that will help me a lot.


Thank You

First of all, I am not good at English.

I'm sorry.

I'm making an event right now, and in event A, I'm going to choose an idol that fits the criteria.

At that time, use Meta- >Trigger Event(Same Actor) to trigger the start of Event B.

After event B ends, I want to create a repeating event that returns to event A using Meta->Trigger Event.

Event A -> Event B -> Event A. Even if I select a different idol from the first Event A, the idol that appears in Event B is the idol I selected in the first Event A.

And when that Event B ends, the third Event A will no longer occur.

Is there any way to solve this problem?

You can try adding a custom varibale to the idol you want to use in both events so she'll always be picked. You could also create another custom variable to try and stop the game from triggering Event A again.

I'm sorry, but is it possible to modify the sound effects? I want to change click_good_2.wav and Cash register 5.wav, but I don't know how. I've read Sample: Custom BG, CG, FX and Music and Sample: Custom BG Music, but I only know how to add bgm or put it into existing events.

I don't think there's an easy way to do that as of yet, the only audio you can change in the game is the song that plays in the background during gameplay.

Thank you for your answer. I'm sad there's no way. I tried to modify the assembly with unity, but I gave up because it was too difficult for a beginner. I'll have to wait until the relevant editor or mode guide comes out...

Please let me ask you another question.

I'm not very good at English, so it's possible my understanding is wrong.

I'm not very good at English, so my understanding may be wrong, but I'd like to ask about "Aidio→Custom Sound Effect→filename(no extension)" in the dialogue script.

Does "filename(no extension)" mean that the feature is not yet installed?

If this feature is available, where do I put the Custom Sound File?

Also, about "Meta→Set CG", is it possible to use this script to display a background that I prepared by myself?

It simply means that, if you wanna add a custom sound effect to your dialogue, and you name the sound file sound.wav, for example, you have to enter the name of the file without the extension (which is the .wav part). So if you write sound.wav it won't work, it has to be just sound.

The audio file must go [mod folder]\Audio\Sounds for sound effects, or [mod folder]\Audio\Music for dialogue background music.

I'm actually not sure about that last one, but you could probably try adding an image file to [mod folder]\Textures\CG , use the Set CG function and see if it works. Let me know if it does, by the way ;)

Thank you for your advice.

When I set "Audio→Custom Sound Effect→File Name" in the dialogue message type script, the message was displayed and the file I set was played at the same time.

Also, for "Set CG", I placed a PNG file with a size of 1920x1080 in "Texture→CG" and was able to display it by using "Meta→Set CG→File name (no extension)".

However, when I place actors in "Actors Setup", the prepared image disappears as soon as it is displayed.

Therefore, it is not possible to use it instead of "Location".

Hi Becky

I am writing to express my thanks for bringing Idol Manager to us. I am too enthusiastic about the game I hope it thriving. I sincerely want to share my ideas on how to improve the game. If am I correct, I suppose you are one of the developers? 

I am sorry for posting my suggestions here because I am now having bad internet connection.

Below are some of my ideas.

TLDR

1. Rebalancing the mental stamina of the idol (not much impact on the current game right now) (related to 3. Idol’s preferences too)

2. True End after the story mode (Idol’s ending) (Again, related to 3. Idol’s preference)

3. Idol’s preference on genre (music / lyrics / choreography)

Elaboration:

1.Rebalancing mental stamina

Currently the mental stamina is not impactful on the game. I suggest every activity (like releasing singles) should decrease the mental stamina on the idol. Moreover, If the idol personal preference is not match with the singles / concert, for example, A idol with preference on metal music, but the new singles are of different genre, the idol will suffer more damage on mental stamina.

In addition, 100% of mental stamina should mean 100% of the idol’s ability status, while low mental stamina will yield a percentage of the idol’s ability. (e.g., 50% stamina may cause the idol’s originally 100 dancing skills to 50 dancing skills)

This should cause the player to slow down the money-making process and force them to choose the right member regardless of the flat ability of the idol. Thus, the player could not spam singles and concert on making huge amount of money.

2. True End

After the current story mode, there game has no goal and I suggest having a true ending. 

The ending should be focus on the idol / the idols’ group. For example, I imagine a scenario when after the story, the main character is challenged by the top rival idol manager (from a particular genre of music) from the world. The player then have to, for example, choose to challenge a world class metal band. 

Numerous events could be added during this scenario, for example, the rival manager may recruit your idols, and you have to choose your faithful idol/ idols to conquer the specific genre of music. As mentioned previously, each idol should have its preference on genre, the idols with different preference may leave the group as well.

If the player beat the rival manager, which will yield a true genre-specific ending for the group / idol.

This will encourage the player too play on specific genre to see all endings, and different genre should have different event along the route too.

In addition, Aya / rival (main character) / Fujimoto should also have True ending after the story.

3. Idol Preference

As mentioned previously, each idol should have preference on particular type of music / lyrics / dance, this also add difficult to the game as the player now could not choose the idol with the highest ability, but also have to consider whether the idol match the group’s image too.

Thank you very much for your reading. I am looking forward to your reply and I hope my too- enthusiastic message would not be a bother to you. Maybe l should also try modding by myself?

Best regard

Mr. Humble

Hi there!

As active as I may be as a member of the community, I'm not part of Idol Manager's dev team. You should be thanking Sadambober and Kuiper for their hard work :)

I'm sure they appreciate it either way, and I definitely recommend you look into creating your own mods for the game!

(1 edit)

Hi Bicky

Good day and thank you for your reply

I hope you could answer some silly questions from a modder wannabe .

1. About extending / adding story line in Chapter 6

I took a look into the mod editor, it seems to me that there is no options to extend the story line, seemingly I could not add a "dialogue" that should be specifically execute in CH.6. ( for example, setting the event / dialogue to be triggered after story_chapter_5_xx_xx)

Is the above statement true? if yes, would the future mod editor / the development team allows such function?

2. Editing game mechanics

As mentioned I think balancing the mental stamina / adding idol's preference might make the game more balanced.

I believe I could only edit the above by using Unity? and it would not be considered as a mod lol.


Well by the way thank you again, I hope the developers will add more content in the future.

(1 edit)

For #1, you can do the following:

Head to IM_Data\StreamingAssets\Languages\en\JSON\Events within the folder your game was installed to. Copy dialogues.json, events.json and, optionally, characters.json. Then, go to the Editor's installation folder and paste those files into IM_Data\StreamingAssets\Mods\[mod name]\JSON\Events. That will allow you to make changes to all of the game's base dialogues and events. From there, you can add certain variables and triggers to specific dialogues in order to add new custom content that would only pop up for the player once they completed the game's main story (for example, you could create a custom dialogue, then head to one of the dialogues you have towards the end of the game's main story and add a 'Meta > Trigger Dialogue/Event' effect to one of the nodes in order to have an automatic, timed trigger for your custom content, or you could add a 'Meta > Set Variable' and come up with a custom variable such as 'playerfinishedgame = true' that could be used as a condition to trigger events and dialogues that should only happen after the player has gone through the game's main story.

And yes, in order to edit those values you'd need a .dll decompiler and some knowledge of coding. It's not impossible, I've managed to change some in-game values myself by watching a 15-minute long tutorial on Youtube and downloading DnSpy, but uploading it publicly as an installable mod wouldn't be an easy task.

I've recently downloaded the Editor to try my hand at modding, but I'm not sure if I can add Accessories, Bodies, or Hair with this tool. It's hard for me to create files directly, so I'd be happy if I could use the tool to create these characters... Are there any plans to do so?

Hi, are there any templates for idol sprites so that I can make my own dress for them? ty in advance.

Nvm I found them, but since they have clothes on it'll be a hard time drawing on those. Wish you could provide some with body only if possible.

Deleted 2 years ago

Hello, I want to ask something about mod, particularly about CG, BG, music, and sound fx. I am trying to create an original story so I made a couple of test mods to be able to understand all about it, cause I'm no coder, not a little bit. So far I am able to make custom idol portraits and original story character, but when it comes to making BG, CG, music, and sound, whatever I tried, the assets is not being pulled out, meaning the backgrounds are just white screen and the musics and sounds are silent.

I thought it's just my mods that're wrong so I tried to download a bunch of mod and played each of them separately. Nothing comes out except the idols and the story character.

I play mac version, and most of the time I build the dialogues with mod editor and finished the .jsons in TextEdit, all completely in mac.

I once made an ignore.json to ignore the original dialogues of the game. Maybe that's why?

I really want to create an original idol story despite my little understanding about coding, so I really appreciate all the help.

Does Emotion > Annoyed actually work? I can't see anything happening when I use it.

(+1)

Nope. I've asked the devs about it, it's an unused Emotion they just never bothered to remove from the editor. So yes, you're right, it doesn't really do anything.

Ah, thank you for that. Thought I might be missing some subtle detail. Are the others emotions all functional?

Yup, the other ones work as intended.

Did triggering a Dialogue from an Event get fixed? Or is there a workaround?

Note: This is an automatic translation so it is poorly written. I apologize for that. I am using the Japanese version. 

I tried to create an event using the event editor.

It's a joke event with +50 to all abilities, more fans and a very good relationship.

To create this, I wrote the event text in Notepad, copied it, and pasted it into the editor.

How about that!

I didn't specify any image, but this image was displayed by itself!

Moreover, the idol shown in the picture is completely different from the idol named in the event text.

Furthermore, the idol displayed is completely different from the idol named in the event text, and only one idol has the effect, but somehow two are displayed.

I made two choices at one point, but they didn't show up at all, and I got a different text.

And when I click on it, this image doesn't switch.

The time progresses and I can play, but this large event image is very distracting and hard to see.

The Notepad software I'm using to create the event text is setting the character encoding to "UTF-8", but what am I supposed to do?

I don't even know what's wrong with me, so I hope you can tell me.

I'm new to this and my writing is poor, but please help me!

P.S. For some reason, the amount of compensation is shown in the event text, but I didn't add that kind of negative effect in the editor.

The content of the event text itself is just an insignificant sentence about attending a TV show event, so you don't need to pay attention to it.


Mod tool can't change idol's sprit,include body,face,hair.The function is very import.Please add the function in the next vision.Thanks a lot.

It can be done so manually by following the same file and folder structure as the original game. An example/template mod can be found here, you can use it as reference.

You don't understand.I mean use order to auto chang the idol's sprite in a mod event.The story  character have sprite change order,but idol can't.We can use different sprite to make different pose or face,not the simple emotion.

Hello, I am new here and would like to do some modding for idol manager. I can create a custom idol thanks to some tutorials but there are lots of things that I am not able to do so I want to see whether they are possible:

1. Is it possible to edit customized details, not only age, but also like birthday, relationship status for the customized idol?

2. Is it possible to edit customized chat dialogue, i.e., when you pull the idol to social( general chat, flirt, asking about graduation..etc. ), the dialogues are not generic but can be tailor made?

3. I have been trying to create an event, but when I loaded the mod in, the game time just cannot move on and I am stuck to a point which I cannot hold any audition, what can be possibly go wrong?

 4. Can dialogues trigger effects, like adding money, no. of fans etc. like events?

Thank you very much.

hello! i bought this game on steam about a month ago and have been experimenting with making my own mods ever since. i've been able to learn how to add custom hair, bodies, etc. for idols pretty easily, but there's a lot less instructions available on how to add custom staff. since staffers don't have individual "layers" for hair, faces, and clothes like idols do, i'm assuming that the folder structure is different. however, i'm having the same issue as several other people where my textures folder only has the RandomEventIllustrations subfolder, so i can't check it myself. does anyone know how the folders should be structured / what dimensions each image should have?

(if it helps any, i'm not trying to add one-of-a-kind unique staffers -- just looking to add a degree of randomness to the staffer pool!)

Some have tried doing that before, but to no avail. The truth is there's no simple fold structure that'd be enough to make the game "understand" the what you're trying to do is add custom textures for staffers (it used to work the same way as idols during the early alpha/beta days, but the way those files are handled by the game has changed since). I haven't heard of a single person who's managed to achieve that what you're attempting to do (let alone adding a random pool of accessories and hairstyles to the staffers), but I'd definitely be interested in it if someone managed to pull it off.

Hello I have a question. Is it possible to mod character voice audio files (Such as when you drop them into certain positions in a Single line-up) and to bound specific voice audio files into unique idols?

Hi, i'm having a problem with custom images, i followed the instructions in the word document but the images don't appear in the editor, i tried to see if i could use another mod as a template but then the images of that one didn't appear also

Can I set birthdate for moded idols ?

{

"unique": true,

"unique_id": "xxx",

"birth_day": "dd-mm-yyyy", <---------------------- like this ***

"intro_message": "yyy",

"value": "platinum"

}

Hello can someone help me I don't know how to follow the instructions  

I move IM_Data to my documents and open the app 

Now I open the app and this shows 


I'm following this instruction but I don’t understand help 


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