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Seraph

13
Posts
204
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Glad you noticed! And thanks for the kind words. I'm hoping to have a vast variety of different Beast-folk capturing all the different types of interesting bodies and personalities out there (or as many as I can)!

Eventually you will, but this is a very story driven game. No "and then they had sex" type moments. Currently I'm working multiple story routes at once, so in a future update you'll be able to go further with the various characters.

Possibly some smaller (optional) branches, yes. It's not everyone's cup of tea, but I would like Autumndale to have a lot of variety! For anyone worried, I would also include "veto" options from the start so you can easily prune any content you aren't interested in. 

Thanks very much for this. Any chance you know the exact scene? I try to play through them all many times, but there are undoubtedly bugs I've missed. I will look for this one.

You're right. I need to see how difficult it is to do an Android release on Renpy. I think there are some different settings involved in mobile, so I haven't explored that yet. But I would like to include that in a future update.

Thanks for all your kind words. Yes, my intention is to go wider in the future with many more of the beast races being represented. I wanted to do a (very) early access release with the current content to get feedback and find any game breaking bugs. I'm just a single dev, so it takes a while, but I will get there eventually!

Also, as you can see in the AI disclosure settings, I do use AI to help with both art and coding. That said, there's still a very large amount of "human" work to make something like this possible. Hopefully the merits of the story and the fun of the game win folks over. That said, if a skilled artist wanted to join the project and could match the current aesthetic well, I'd be thrilled to work with that kind of talent.

Glad you enjoyed it. And thanks for playing! There will be more to come. Completion of the current story arcs, plus new ones (new characters), as well as new mini-games.

You can use the debug menu to accomplish this. Press F7 five times until you hear the coin sound. Then open the debug menu with ~. From there you can trigger any event you like or use the ee_debug event to alter variables used by the mod to track progress. If you need more help, ask on discord.

You need to increase your studio Culture Level to get new outfits unlocked.

And currently an unsolved bug is preventing the mod from working with other mods that add other outfits or idols.

The current version of the game. But probably backwards compatible as well.

Did triggering a Dialogue from an Event get fixed? Or is there a workaround?

Ah, thank you for that. Thought I might be missing some subtle detail. Are the others emotions all functional?

Does Emotion > Annoyed actually work? I can't see anything happening when I use it.