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When a horror game aims to be realistic, it's the realistic environment which of course makes the game. In this case the environment is really top work and with that the atmosphere is really impressive. I though about "what if you had a whole building that looked this nice", but then it wouldn't be the same game.

We'd love to see your game in this year's Game Development World Championship, I think this would do pretty well in the jam games' category.

Thank you! I'll definitely look into this championship, seems pretty cool.

Alright, thanks!