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The foundation seems to be there, I think it would be better if the enemies rotated instead of instantly jerking into a new direction thus giving the player time to maneuver around vision cones better. On top of that just other mechanics like objects to hide under/crawling/etc. It's a demo so I'm not really expecting everything. Good luck on this game.

Thanks for the kind words! Yes, those things are on the pipe: rotation of cone of vision, crouching/crawling, objects to hide in etc...