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(1 edit) (+1)

Hi Kultisti,

I like your game verry much, awsome artstyle, great techniques and also ideas, as well as the soundtrack which fits in so much.

could you tell me a bit of the principle you are using for epolevne? I am trying to program a top down platformer in unity and i am struggling how to integrate falling and jumping. I tested many different techniques with colliders, but didnt get a working result. Would be awsome if ya could share a bit of youre knowledge, just the basic idea, what i can try.

thanks a lot ;)