So cute! Writing is funny, the teaching skills idea is novel and the music slaps as always...
I also love how you can interact with little stuff like the grafitti or apple basket, and the dialogue changes depending if you're at the postgame or not!
Viewing post in Stuck In The Past - Definitive Edition comments
Thanks a lot man. The interactivity was actually a last second addition, and I mostly added it because most of the objects not being interactive could turn the player away from those that were. Doing that was a lot of fun though. The postgame changes were a necessity due to how the main game ends, but I decided to have some fun with that as well.