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Denki, in continuation of gmrose9's questions about the savegame json stuff I was wondering what the boolean property "TD" does for Rock and TreeSeed? It seems to be false when placed in-world and true when in an inventory (either player or a worker). There is a despawn timer linked to these two object types but since the "TD" property is a boolean it can't be the time left before the object despawns. I can't quite figure out what the "TD" acronym is or what that property is used for.

It stands for "Timer Disabled". When there's too many things in the world I start to despawn them, except for things that have been deliberately picked up.

Makes sense. Brilliant Denki, thank you! :)