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thanks for checking it out!

having them drain is a good suggestion.  ive thought of it but never tested it. i made sure the you could move outside the bubble a generous amount so when testing that felt fair so i left it there. but i imagine that it could improve things and open avenues for other possible mechanics

the difficulty curve is off. the rooms you encounter arent really in orderof difficulty, but since that wouldve taken a lot of time to get right for this type of game, i just put the tip to attempt easier encounters first and accepted that the game will have some sharp edges for the jam