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I had a similar bug, but I thought it was an intentional design because it allowed me to go underneath what I realized later was the level itself, and after some trial and error made it into the lower room connecting the tower and the series of ramps with the "Nothing for me here" painting. It was only later I realized that wasn't in the design haha. Completely backing out back to the lobby and reloading into the dream/echo fixed the issue for me.

Oh, interesting! I appreciate you letting me know, it's really quite helpful! I'll definitely have to look into it. It seems like Unity is just loading the level incorrectly, which is a bit of a bother :'P

For what it's worth the group I'm in that played it for our weekly Halloween game thing thought it was fascinating I could bypass so much in a way that seemed potentially natural. I was almost able to get through it fast enough to finish the level, just needed maybe 4 more seconds haha.