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hey there, thanks for trying the game! 

I expected some people criticising the isometric aspect of it and Iโ€˜m sure there are many places left in the game where the player or other blocks can get stuck because of being overlapped by something else. I tried my best to minimize this and in many situations you just need to turn the camera (I donโ€˜t know if you saw that you can do this?) to the right angle until you can see the otherwise obstructed object. This is sort of a base concept of the game: make your way until you canโ€™t go any further, then turn the camera and see a few new opportunities.

Iโ€˜d be interested in knowing if you knew about the ability to turn the camera as itโ€˜s the only mechanic in the game that canโ€˜t be learned by just trying to click things and I can see how a player misses that.

Ooooooh... I had no idea the camera was movable. Whoops.