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(+1)

Hello Raptor9999, thanks so much for the feed back.

It was definably easier to create this for the jam by using an recent project of mine (Action Trainer) as a base for the jam. 

I think you may be right about tightening up the player movement. Because the player can zoom on through without thinking too much, also the range on the dash is over half screen like he was shot out of a cannon. 

I can definitely make the blocks a different color next time. My thought was to make the world organic and to push the foreground being orange and the background being light blue (similar to castlevania's color pallet). But I think in the long run changing the color would make the game world easier to understand. 

Once again, thank you for the through feedback!