We want to create a game for you that you wil love forever. How can we acheive this?
Maze Mania is an exciting, 3D completely immersive maze game. For lovers of puzzle games. · By
(I wrote this in Russian on steam in review.)
- Sound volume option (slider, on/off)
- FOV slider (maybe small degree of changing for some 1st person levels)
- Custom appearance of mazes (recolouring of floor and walls with choosen colours, maybe sky and sky details too)
- More stylized looks (like in level beginnings) and more of those lovely trees
- More line filtering (as I remember, one floor/purple wall border was not smooth, and level 8 has flickering on walls' and floor's textures' borders)
- Level 7 (with houses) has big and small doors
- More lions and other "exit" things besides gold chests. Chests have pixelized look.
- Maze autogeneration? (With size, colours, sky options.)- I stuck on level 8 in right corner at start immediately during small time
- Scrolling of mazes' list by mouse wheel
- More unusual shapes for labyrinths - triangles, circles, spirales, bottom/upper places (like in dark maze), big "grape" (a lot of small interconnected elliptic mazes), narrower/wider corners (like in one maze)
- More textures and various things for some mazes like those red spheres in sky
- Windows in some outer/inner walls
- "Green grass" look like in garden mazes
- City streets as maze
- Very long corridor(s) as joke
- Very big empty spaces without long walls (maybe garden or forest with trees and bushes, or small walls) with exit somewhere deep between trees and bushes
- Very big empty spaces without walls with many (interconnected) straight/curved paths on the ground, close to each other, to follow right path among them all for a long time
- (Semi)transparent glass mazes from 1st look
- Mirror mazes (from 1st look)