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(4 edits)

why would you use such an ancient version of RPG maker? why not RPG maker MV which actually lets you use modern resolutions instead of being locked to 544x416

MV has been out since 2015 and steam sales often sell it for under 30$

you only started making this game in 2019. So why are you using the outdated engine version from 2012? Heck by now you should be looking to port your game to MZ which is the 2020 version of the engine. I am really baffled here.

I didn't have MV at the time when I started making it. 2019 is when I first released it, I started making it mid 2017. Back then MV didn't even have that many scripts yet.

Porting this game is impossible due to the amount of scripts used. Even if it was made in MV porting to MZ would be unlikely.