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This game was a roller coaster. It satisfied the metaphorical hunger that I've had recently for 'minimalistic challenge horror' titles and I didn't even see it coming. The aesthetics of the game as a whole felt like a glitched version of a harmless game, which really hits home right now with the current theme of the games I've been playing. I absolutely love Archibald's model. It definitely makes me feel nostalgia for Slenderman but with its own unique twist. Even without an anger system in place, the game was still super difficult and took me about 45 minutes to complete. I can't wait for updates in the future. Thanks so much for making this!