Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

So I came back to this game after 0.8 dropped and I have to say that it was probably my best run.

I decided to take up the challenge of soloing the game and needless to say, I wasn't disappointed.

In case that anyone wants to know, I went for a Mag/Def build, Soulstice for the MP tea and got Earth as my primary magic. If anyone's interested, I can post a more in-depth soloing guide below.

Considering that the game shoves friends down your throat, I was still able to do goofy things like stealing Ein's spear before the first field class because I didn't want to use my staff or helping Alyssa and then straight up robbing her for her sword and never talking to her again.

After I finished soloing Xoclat during the Aura Breaks class, Ein and Alyssa (whom I never invited) magically appeared to drop off some words of concern. How nice of them.

The Mentor mission was really easy but it was still fun to learn the boss' patterns. I'd say that the toughest challenge I faced were the flowery fucks that poison you in Arashiya.

I grinded a ton because Arashiya easly gave you 300 EXP if you solo'd it and Xoclat gave up to 500 I think. At the end of my run, I managed to reach Grade 25 which was the highest my mental state could take.

Fun update, not very noticable changes 7/10.

(+1)

Wonderful review! Thanks for letting me know about your experience. The score of course is fair, and I'm glad you didn't encounter any bugs that bothered you. This is more of an experiment to see how players would take a solo run path. For the full game, it's something I would enjoy working on after the standard path is finished! ^-^