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Ey, that was really cool!

The idea of the player snapping to a grid is kinda wonky, not gonna lie, but other than that, I really enjoyed using the  s t i c k  to move around and jump platforms! I think this mechanic can lead to some interesting level designs.

Also as someone who has used PICO-8 before, the sprite work is really good!

(+1)

Thank you for trying it! Yes, the grid movement was definitely an odd choice for a platformer. I'm still debating whether to switch it back to a normal mario-esque type of movement, so I'll be releasing a version next without grid snapping. I'd love to hear your opinion on that one too when it's out!