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Very interesting concept! I like how your weapon's range depends on its name.
As a result, "the professor obtained a Oh hey, i'll just give this weapon a preposterously long name just to be insanely overpowered. Oh wow, I can write that many letters? Isn't it like cheating?"

All I had to do was swing it.

One of the original goals was going to implement a scoring system where the longer the weapon, the less points obtained. I wasn't having any luck with one that felt appropriate so I ended up cutting it. 

Thank you for checking it out!