Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Lovely concept! I had to revisit several times before I solved #1. #2 felt significantly easier. I do wonder if the sokoban mechanic is overkill here. I appreciate that it makes sense to position the puffa in an empty cell behind a pipe in order to puff at it (or through it) but if you could travel freely across the grid (to any empty cell) in order to achieve this, then the puzzles could be much more compact and the puffa mechanic would really shine through. Thanks for sharing. :)