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Thank you for the feedback! I guess I developed too much on an emulator where fonts are easier to read. Maybe I'll release a patch about that after the game jam voting has ended.

I thought about a "logic" way to identify why some areas allow wrapping around and others doesn't. But I didn't come up with an idea yet.

The SFX for lasers etc are really missing. I guess I was missing some time to work on those. It's a bit different than other sounds because those would need to be repeated while you're getting hurt. But also something for a repolished version :)

To be honest, the safe TV area is something new to me ^^""" I only managed to play it on a modern TV yet and not on an old one. But shouldn't the UI also be off screen then?

Yes, the ingame UI is outside the safe area too.