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This was a nice surprise to see a wild west game submitted, it looks pretty sweet environment to have a shoot out and I think the level design was pretty good honestly, I was not cramped, gave plenty of room to shoot our and hide, Proportionately everything seemed great except for the actual saloon which seems to be roughly 20% to small and could with being slightly bigger.

I don't know if it was intentional but on every new level load I was rush immediately by all the enemies shooting at me and with nothing but some trusty side-stepping and clicking the button firing my little heart out, it felt pretty difficult. I found myself on the second level running around the back of a house to separate the fight to be a little fairer for me. This still felt pretty good.

The controls could have been a little better, by which I mean the camera felt a little awkward to move, maybe if it was zoomed out a little (slightly) so I could see the cowboys hips upwards, maybe even when you are not shooting the camera could show all of the cowboys but when firing the camera zooms in a little to frame the action and what you are shooting at. 

I would love to see the bullet velocity increased as whilst I was side strafing I found bullets missing a lot, because of this it became a little frustrating but not enough that I couldn't complete all 3 levels.

Great use of limitation and concept, would love to see more polish and tighten up the controls.

Enjoyment: 2/5
Ease to Play: 2/5
Concept: 3/5
Music: 3/5
Presentation: 3/5
Use of Limitation: 4/5
Polish: 2/5

(1 edit) (+1)

Thanks for the feedback! We plan to fine-tune the controls, such as adding a crosshair, and work on the camera to make the game a little more intuitive.  Unfortunately I didn't have much experience with 3rd person cameras, and with the time constraint being what it was, I didn't have much time to figure it out. I shall play around with the camera angle and position to see if I can make it work a little better.