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How much tris/resolution can I use for characters?

A topic by alexsilent created Sep 09, 2021 Views: 271 Replies: 2
Viewing posts 1 to 2
(1 edit)

1) How much tris can I use for characters?
Just for example Mario from Super Mario 64 has 752 tris.
2) How much texture resolution should I use for characters and objects?

Host

It really depends which platform you are trying to model your game after. N64 games for instance will have more polys and lower resolution textures, while PS1 games will have fewer polys and higher resolution textures. If you want you can hop on our Discord and let's have a chat about it! https://discord.gg/KYrxEXe

(3 edits)

So can I use 550 tris for main character and 256x256 pixels for textures?
PS Or maybe 128x128 pixels?
PPS I found some info about Crash Bandicoot 1 (PS1): 532 faces, but not sure about size of textures
PPPS Okay, I'll try discord.