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(5 edits)

Interesting game.

For some reason I loaded up a save and got a new starting floor in the dungeon. It was weird because I went down perhaps 5 floors and got the the old dungeon starting floor with chests already open and items taken then after another 5 or so floors I encountered the new dungeon floor again. Some kind of strange loop.

I came across one item that had no description in my inventory and when trying to use it, it said "there's no reason to use this right now".

After the floor with Legion, I went downstairs again (to floor 22) and the game froze.

Suggestions:

  • Increase inventory space
  • Increase chance of hitting enemies. The amount of times I went several rounds with nothing but misses got a little frustrating.
  • Make it a little less grindy.
  • Add item descriptions in the shops. Add who can use what equipment. More equipment might make sense. The cycle of resting and revisiting the shop to see if there is a key available got a little tedious.
  • The bed where you can rest. Make it a little more obvious. I was on maybe floor 4 or 5 before I discovered what it was when I went back to the camp and it really improved the game play being able to heal and replenish monsters.
  • When an enemy has been defeated, automatically move the target cursor to the first available enemy to attack, as opposed to having to manually select them.

Quite enjoyable!