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Great audiovisuals, nice menus, interesting concept (tho not new).

Why did you make the power meter increase so slowly?? It killed the fun:( I have 60 seconds, of which i spend like 20 on waiting for the power to fill up:( This is anti-fun, really.

Also, why can't I pick up the remains of broken objects? It would be more fun - create chaos to create even more chaos. Make it like a logic game, where you also have to think about the sequence of objects you need to break. Maybe then the timer would be not necessary?

Also, the game was kind of lagy, kept jittering on my computer, maybe it's just me.

But over all, a nice game, one of the better ones on this jam, good job.