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Thank you for the very in-depth comment! And yes, since the project was originally done as a college assignment, we were still not great at balancing units and the like just yet back then. The AI, while certainly within the grasp of our skills at the time, certainly could be better by today's standards as well, which is why the Oni ended up being a bit weak when compared to the player's skills.  😅

And yes! There were a lot of ideas that stayed on the drawing board unfortunately, including more units, buildings and mechanics. We'd really love the chance to work on or to work on something related to Onigami at some point. Since it was originally devised as an university project, we ended up moving to other things some of which we're having a whale of a time working on. 

We hope you stick around for some of them! Cheers! 🐳