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I think the ‘jumping area’ is a but harsh. I found that I would hit jump slightly yo late most of the time. after some testing if the player is halfway on the edge they don’t seem to be able to jump.

Incorporating velocity into the play movement would be nice as well. i found myself trying to adjust for momentum that didn’t exist. Causing me to die a lot.

I think the timer is slightly brutal for a jam game. I would have increased the time a bit just for the jam.

Ascetic 10/10 tho. Well done.

Aside in the browser I had to hit full screen to see the full game.