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One year ago, I was in a very bad place mentally. This by no means excuses my actions, and I won't be deleting or editing what I said because it stands as a testament to where I was and it gives context to both the  reply from the creators, and this reply now. 

If I could clarify my original opinion of the game in a more constructive way, I would have to say that I was disappointed that it was called a game, not a narrative.

Having some time and distance from that original reaction (and reading the response from the creators) I would like to say that it accomplishes what it set out to be very well. After all, what is video game design, but another way to tell a story? What I can say to my past self is, "If you're disappointed in the lack of agency during the story having an impact on the result of the game, play a different game."  If I were trying to be more malicious, I would probably say "You must really hate movies and books huh?" But let's cut me some slack here. 

PixelDough's response is not only thoughtful and respectful. It also shows a lot of respect for their work and the product itself. If you want a REAL review of this game, take their reply as FAR more accurate of a review than my original comment.

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Happy to hear you’re in a better mental place now. Thank you for taking the time to come back to this as well! I don’t normally check my notifications anymore on itch, but I saw this comment and I think it’s awesome that you’re still here and are strong enough to say that. Hope life is treating you well now, and thanks again for this reply :)