Hi LimeZu.
I am planning on developing a game engine from scratch(in Python+Pyglet) using your asset pack.
I have a few questions:
1)How can I make custom characters from your character generator? As in, have you provided the location for eyes, hair, etc(in like an .json/.xml file) so I can just overlap the required pieces at specific places using a script? Is there any additional process required to generate a character?
2) Does your current iteration of the asset pack contain a hair salon interior? If not, any plans on including it in future updates? (This can be a request if not😅)
3) Would you have positional data for the assets making up your example scenes? Like wall_<some_identifier>.png at (0, 0), (32,0), etc, sofa_<some_identifier>.png at (64, 64), etc? In a .json/.xml file perhaps? That way I could test out my code to see if it works properly using your examples.