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Thank you very much!

· Characters declare their actions at any order, but they are reolved simultaneosly. Hematofagues "attack" just in response of the PCs' actions (that's why everyone must declare an action always). Hematofagues does not have "turns".
· The Penetrator would be very interesting with different types of ammo like Armor piercing, Incendiary and harpoon-like ammo. The only reason why they aren't in this version of this game is to keep it simple.
· It's in my plans to make an extended version, very much like my last game (Worlds Beyond The Infernal Breach).

I really appreciate your feedback, english is not my first language and I am not a graphic designer, so every comment helps me grow on those areas.

An expanded version would rock. I had a thought that this game could easily be re-themed from vampires to werewolves. I'm going to try to run this game tomorrow night, and I can hardly wait lol.