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(1 edit)

The game looks really cool and I wanted to try it out, but unfortunately I have to stop early as I notice what to me is a fatal flaw: the aiming reticle being relative to the character position instead of purely the mouse position on the screen. This means I have to account for constant aiming repositioning as the character moves around as it doesn't stay on the center of the screen since the camera trails behind it - a behaviour I'd also recommend changing, and instead, move the camera in the direction of the aiming reticle - while keeping the reticle in the same screen position.


Nothing more, I'll just wait for this to be fixed before I play the rest, because it seems fun but this would really ruin my experience.