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I get an error when selecting my source project. Sorry i don't know how to make the error log english. Maybe you can find something anyway?

System.IO.DirectoryNotFoundException: En del af stien 'C:\Users\Cablefish\Documents\GameMakerStudio2\merctown Playground\merctown\views' blev ikke fundet.

   ved System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

   ved System.IO.FileSystemEnumerableIterator`1.CommonInit()

   ved System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)

   ved System.IO.Directory.GetFiles(String path, String searchPattern)

   ved GMS2ResourceImporter.frmMain.GetViewDefault(String sProjectFolder)

   ved GMS2ResourceImporter.frmMain.LoadSourceProject(String fileName)

   ved GMS2ResourceImporter.frmMain.btnImportFrom_Click(Object sender, EventArgs e)

   ved System.Windows.Forms.Control.OnClick(EventArgs e)

   ved System.Windows.Forms.Button.OnClick(EventArgs e)

   ved System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)

   ved System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

   ved System.Windows.Forms.Control.WndProc(Message& m)

   ved System.Windows.Forms.ButtonBase.WndProc(Message& m)

   ved System.Windows.Forms.Button.WndProc(Message& m)

   ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

   ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

   ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Indlæste assemblies **************

mscorlib

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4400.0 built by: NET48REL1LAST_C

    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

----------------------------------------

GMS2ResourceImporter

    Assemblyversion: 1.0.1.0

    Win32-version: 1.0.1.0

    CodeBase: file:///C:/Users/Cablefish/Documents/GameMakerStudio2/GMS2ResourceImporter/GMS2ResourceImporter.exe

----------------------------------------

System.Windows.Forms

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4400.0 built by: NET48REL1LAST_C

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4360.0 built by: NET48REL1LAST_C

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4390.0 built by: NET48REL1LAST_C

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System.Configuration

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4190.0 built by: NET48REL1LAST_B

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

System.Core

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4390.0 built by: NET48REL1LAST_C

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Xml

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

Microsoft.GeneratedCode

    Assemblyversion: 1.0.0.0

    Win32-version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

Newtonsoft.Json

    Assemblyversion: 12.0.0.0

    Win32-version: 12.0.2.23222

    CodeBase: file:///C:/Users/Cablefish/Documents/GameMakerStudio2/GMS2ResourceImporter/Newtonsoft.Json.DLL

----------------------------------------

System.IO.Compression.FileSystem

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4084.0

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll

----------------------------------------

mscorlib.resources

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_da_b77a5c561934e089/mscorlib.resources.dll

----------------------------------------

System.Windows.Forms.resources

    Assemblyversion: 4.0.0.0

    Win32-version: 4.8.4084.0 built by: NET48REL1

    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll

----------------------------------------

************** JIT-fejlfinding **************

Hvis du vil aktivere JIT-fejlfinding, skal værdien jitDebugging indstilles

i afsnittet system.windows.forms i konfigurationsfilen

for programmet eller computeren.

Programmet skal desuden kompileres med fejlfinding

aktiveret.

Eksempel:

<configuration>

    <system.windows.forms jitDebugging="true" />

</configuration>

Når JIT-fejlfinding er aktiveret, bliver alle ikke-afviklede

undtagelser sendt til det JIT-fejlfindingsprogram, der er registreret på computeren, i stedet for

at blive afviklet af denne dialogboks.