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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

First Post AND .mtl guides

A topic by JayVinci Studios created Jun 17, 2018 Views: 286 Replies: 1
Viewing posts 1 to 2

Hello, hello. I'm JayRay, new to the community, just purshased AssetForge, and WAS a little dismayed by the inability to add custom textures, UNTIL I found a way to ensure my obj files and MTL files DID make the cut into the AssetForge with the Kenney Guide "Creating custom blocks"

However, I noted some times that my textures, no matter how I set them would be offset. This guide on wikipedia shows ALL the specs on how to offset those textures. 


https://en.wikipedia.org/wiki/Wavefront_.obj_file

Shame for you then that most programs do not support all those options but just the most common subset. You're better off sorting it out on your UV map than expecting the .mtl file to do that job.