Well, i can see what you were trying to do with this game but i don't 100% like it, so i'll start, the random encounters are annoying and there's no way to adjust encounter rate,i know you are trying to emulate old rpgs but that doesn't mean you have to follow the rules to the book,and with that comes grinding,i wouldn't mind it as much if the forest dungeon enemy didn't hit so hard..i even encountered a world map encounter with a lot of enemies so i didn't even bother with that..
The game is pretty basic in terms in combat, no fancy mechanics,basic skills..it makes the game a little generic since there have been many that have done the same but maybe others won't mind.
The Graphics are pretty nice althought not 100% perfect and there are some weird enemies...like rocks..ants and floating stones that hit hard..
There's also the imbalance in some skills being weaker than the basic attack itself..what?
you throw a rock and it does like 7 DMG, you hit with the bow you do like 80 DMG.
It's also weird that the healer can do quite a lot of DMG vs not so armored enemies, almost as much as the blonde character.
Overall it's not a terrible game but could use a little more polish in terms of combat,art maybe but it's not mandatory.
I would have liked to see something unique in terms of combat, like how Bravely Default has it's Brave that gives you extra hits(just an example).
That's all i had to say, good luck with the game dev and have fun!