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Thank you for your honest feedback. I really appreciate you taking the time to write out your thoughts. I'll address yours and in no way take any offense to anything you said, just giving my honest thought process in making those choices:

  • I had originally wanted to only allow the player to use the mouse to move and shoot, but found it was much more enjoyable with WASD and never removed the original control scheme... so I can certainly agree left click might feel more natural. Perhaps I'll add a control choice in a menu moving forward.
  • Totally agree on AI ease, simple was better for me as far as jam went, but definitely noted for future updates.
  • I know I went overboard on screenshake, knew I was taking a risk with its outright madness, but I enjoyed it overall. I'll definitely allow for some options there or toned-down-ness moving forward.
  • I can see what you mean on larger projectiles as well, I went for less of a caring about personal wellness and for the overall ant hill style here. But I could definitely see many style points that way

Again thank you so much for your feedback as it is truly useful advice to take forward if I want to continue dev on this project (which I think I truly do). Thanks!