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Great friggin job! One of my favorite things is the answering machine, a little extra bit of story that isnt linked to the main quest. Considering the time alotted, the world seems nice and cozy. The games story and atmosphere is great. however the night portions of the game felt a little empty lacking an objective other than killing the "Woed peopel." I ran into several bugs throughout the game that prevented me from finishing. Maybe more time spent playtesting and fixing bugs. Also, definitely have a prompt for the controls, its nice having the option to see it in the menu, but to be able to have a little float on your screen saying "tab for flashlight" would be nice. Overall, good job!

Thanks for giving it a run through!! I'm adding a few things tomorrow. Prompts will be apart of it. What stopped you from finishing? One of the clues?