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Cute graphics. The little bullet particles are a nice touch.

One thing i would reccomend is giving soem kind of upgrade rather than gun from chests, it doesn't really feel like a reward getting the same 4 spells.

Other than that nice audio (all be it a bit loud haha)

I died and gave up since im kinda bad. Would have been better if the path to the boss was linear and short having to kill the same 5 enemies over and over gets boring so either more enemy variation or a shorter path would help.

Thats all my feedback good game overall :D

I definitely see where you're comming from!

The spell system was kind of intentional, it's supposed to make the player weigh if it's more important to have a better spell or to have more hearts. To execute in a way you're suggesting, potions would probably just heal you and spells could be bought with coins...

The enemies I can see as well. Having only two enemies can get a little boring and I would have had the time to implement at least a third one so I guess I just got caught up there...

The boss initially shouldn't even have been a boss but I kinda f'ed up the actual boss and had to change some values.

Anyway, thank you for playing and thank you for the feedback!