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(+1)

I was confused at the beginning I kept failing and it said I was too slow but once I understood what I was doing wrong it was really good. The problem I had was I would go one direction then reverse which would trigger the fail. I started to perform circles instead and later I throttled my speed so I wouldn't lose control. 

Rather than just being a game about destroying things you added an interesting mechanic with the  water and house material changing your size. Well done.

I like the art and sound too. 

How large was your team? This game is nicely polished.

You got my highest rating so far. Congrats

(+1)

Thanks for the great feedback! Our team was just 6 people, 2 programmers, 2 for sound, a level designer, and 1 artist. Im really proud of what we’ve done, and Im glad you like it!