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(1 edit) (+1)

There seem to be an awful lot of newbies who ask this same question. If you're a complete noob to game development, just choose a well known one; Unity, Unreal or Godot are solid choices because there are lots of resources online. If you're more experienced, just use whatever engine you were using before - unless it has an obvious limitation that will make your game harder to create - don't switch engines unless the current one doesn't do something that you need it to do. If you do need to switch engines, just go with one that's popular - normally they are popular for a reason.


edit: fix spelling