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So the game was fun until I got to the fifth stage. One of the first things i noticed beating a stage was something changed, but no way I could read it as small and quickly it disappeared, this mean for stage 3 and 4 i didn't know what had changed. I realized stage 3 was double jump and whatever it was in stage 4 didn't affect me at all felt the exact same as stage 3.  Stage 5 i played a while but i stopped because honestly it's cheap. I died doing nothing a few times and when you send me all the way to the beginning it doesn't leave a good taste in my mouth. The same with the falling objects. That could be fun, but it's not fun when i have no way to dodge it because or my location so I die and start back over again. Falling object should not be random and instant death for just existing should not exist. it feels very cheap. Over all the game is fun but i wouldn't play past stage 4 for fear that when I get to the end of stage 5, if even possible due to the falling stuff, i might just randomly die for no reason. Chaos should be fun and even difficult, but its still a game my ability to win shouldn't be pure luck. Random falling things could be less frequent and i might be able to live with that even if they come from random spots.  Overall I think the game is fun and has potential.