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Cool! How many people were involved in this, and how many games came out of it?

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Hey Adam!

We had almost 20 people participate in our work space for the Shenanijam with 4 complete games and 1 asset pack. This was an amazing opportunity to learn and challenge everyone's limits in game development, but also a super cool first time jam for most of our participants. It was a blast researching your themes and analyzing the podcasts for inspiration. Here's a picture of most of us before we started crunching our demos. We'll be sharing a blog reflection on our website later this week as well!


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That's fantastic! Please let us know when the post goes live so we can take a look :D

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Hey Adam! Here's a quick blog about our experience! Let us know what you think :)

https://jde-games.com/2018/06/14/shenanijam-2018/

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Sounds like everyone had a blast. I'm intrigued by the void function constraint -- we've only ever constrained ourselves on the design side!

Thanks for the read. We definitely took away some cool experiences from this jam.