The game was a bit confusing and there was not really that much skill involved.
But the graphics were amazing and also the fact that you managed to get online working in just a week.
Criteria | Rank | Score* | Raw Score |
Innovation | #1315 | 1.833 | 3.667 |
Theme | #1377 | 1.833 | 3.667 |
Graphics | #1568 | 1.333 | 2.667 |
Overall | #1576 | 1.333 | 2.667 |
Audio | #1610 | 1.000 | 2.000 |
Game Design | #1676 | 1.000 | 2.000 |
Fun | #1678 | 1.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaotic multiplayer hide and seek game
Did you write all the code yourself and made all the assets from scratch?
yes yes yes
The game was a bit confusing and there was not really that much skill involved.
But the graphics were amazing and also the fact that you managed to get online working in just a week.
Unfortunately, it looks like I don't have anyone to play with at this time in the morning - ha! Such a shame, would have liked to have a play - if I get a chance to come back and give it a go I will.
But great job on going for multiplayer!! That must have been a tough job to implement in a week!
If the hide and seek mechanics work it would probably be possible to implement a "Battleships" type of game which would be very cool!
Thanks for dropping by! I've opened a room for anyone who wants to test the game for another 2 hours. I'll get notified right away if anyone join the room, you might want to give it a go!
If the hide and seek mechanics work it would probably be possible to implement a "Battleships" type of game which would be very cool!
That might work too!
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