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(20 edits) (+1)

Brilliant game! Very thank to developers. It is delivered a lot of fun for me.

Roguelike beat'em up with ragdoll physic is my dream.

It's perfect gameplay that you can't tear yourself away from.

I will buy it when it will be released I promise! And will buy every dlc if they will include following suggestions. 

Suggestions:

1. Add more variety to the environment to make more varied random generated levels. In the current version, the randomness of the levels is sloppy. Add more variety of rooms, such as kitchens with cooks, toilets, meeting rooms, bathrooms, laboratories, halls exposition of the company's products, rooms restaurants and bars with waiters, bartenders, with customers sitting at tables and drinking martinis and vodka. Сasino rooms with roulette and card games, brothel rooms with strippers, poles and beds, factory rooms with dangerous machines that flatten, drill, cut.

Add skyscrapers with rooms in the national style, such as Japanese, Arabic, Indian.

Also would be good to add more types of buildings. For example horisontal levels and semi horizontal-vertical levels with rooms and doors like in bonansa brothers, and door-kickers-action-squad.

Also it could be levels where you travelling from top roof of skyscrapper to the basement.  Travelling through the train or big airbus. Travelling through suburbia towns whith small houses, outdoors, parks with angry dogs, malls, parking areas, sewers with hobos.Travelling through the museum of ancient weapon  - hammers of primitive people, bows, arrows, spears, maces, muskets, pirate canons, German Schmeisser automatic rifles and old machine guns. With the ability to pick up this weapon and use it until it runs out of ammo, then the weapon disappears.

2.Add more varied bosses and ordinary characters. Add offices of fat and skinny, hairy and bald bosses sitting at desks in comfortable chairs.

3.Add more interactive environmental objects. For example, hit enemies by opening cupboard doors, break necks with refrigeration lids. Drown them in bathtubs and water pools. Roasting their heads in kitchen ovens. Throw them on red-hot stoves. Stuffing them in a shredder or Xerox with body-crushing animation. Blow up gas storages. Throw in enemies with large five-liter bottles, microwaves, pans, pots and pans, and other environmental items.

4.Add dismemberment - possibility to chop out heads, hands, lower and upper arms and legs with fountains of blood. Add animation of smashing sculls.

Add more variants of animations, especially for axe, for example vertical chops which splitting heads and horizontal chops which chops-off upper arms. Down chop cuts off a leg and the enemy crawls until he bleeds out or writhing in pain.

As an option, add the ability for the player to be crippled by chopping blows. For example, run without a severed arm, or crawl without legs.

5.Add specialized fighting styles and actions from real disciplines like taek-wan-do, dzu-do, djiu-djitsu, grecks-roman wrestling.

Add more opportunities for grabs and throws.

Let the styles be merged into branches of pumping. For example, if you took a kick from karate, then only it is followed by other techniques from this kind of martial arts. The idea is that you can create a great karate master or a Greco-Roman wrestling master, or an Aikido master from a large variety of techniques.

Add ninja action branches such as Subzero with a freezing ball, followed by cracking ice statues with a hand strike or hammer, scorpion with a chain hook, reptile with acid, and other Mortal Kombat attacks.

Add some special upgrades like spiderman abilities or flying abilities. For example wings instead of heands to fly like garpia and atacks with legs. Wings on the back to fly like angel and attacks with hands and legs.

Add other marvel heroes like octopus, scorpio with big acid-split tail on his backbone, wolverine. Ability to become liquid like t-1000 and makes strikes with his sword-hands and hook hands.

You can go through every imaginable superhero from every game and movie franchise. With the random appearance of rare superpowers and branches of their pumping once per run. The replayability would be such that Isaac would be jealous. Give the player a lucky random to make, for example, a subzero crawling on the walls like Spider-Man and chopping off enemies' heads to get health like Highlander.

Add the universal soldier's special ability to resurrect corpses to make them fight for you. Add a vampire attack to bite their necks to get health.

Add the attack from the cartoon Akira-1988, tearing enemies apart with your mind and deflecting bullets.

6.Add a lot of melee and powder weapons. Assault and defence grenades, radio-bombs, bows whith arrows, maces, spears, battle dogs-companions, swords and shields, nunchakes.


Is there some plan of development for the future? 

(+1)

Thank you for the kind words and all the effort you put in with your suggestions. If you want to keep up to date with what's happening with the game, please head over to the Free Lives Discord :)