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It was well built but i didn't really get the theme of chaos,  in all pretty fun game

The original idea was that the higher the chaos meter, the weirder, the stronger and the faster the enemies would be. Also I wanted the dungeon to have multiple "region". For example a castle region a forest region a mountain region and so on. All that would contribute towards the meaning of "chaotic" as random and unpredictable. Thanks for playing my game and for commenting :)