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(1 edit)

Hello, I'm late but I have an issue with celeste. Here is the errorLog.txt I get.

Celeste Error Log

==========================================

Ver 1.4.0.0

8/27/2021 5:56:41 PM

System.InvalidOperationException: Texture2D creation failed! Error Code: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. (0x887A0006)

   at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg)

   at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget)

   at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format)

   at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream(GraphicsDevice graphicsDevice, Stream stream)

   at Monocle.VirtualTexture.Reload() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Graphics\VirtualContent.cs:line 159

   at Monocle.VirtualContent.CreateTexture(String path) in C:\Projects\C#\CelesteGit\Celeste\Celeste\Monocle\Graphics\VirtualContent.cs:line 271

   at Celeste.Language.FromExport(String path) in C:\Projects\C#\CelesteGit\Celeste\Celeste\Data\AssetData\Language.cs:line 94

   at Celeste.Dialog.LoadLanguage(String filename) in C:\Projects\C#\CelesteGit\Celeste\Celeste\Static\Dialog.cs:line 72

   at Celeste.Dialog.Load() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Static\Dialog.cs:line 29

   at Celeste.GameLoader.LoadThread() in C:\Projects\C#\CelesteGit\Celeste\Celeste\Scenes\GameLoader.cs:line 92

   at Celeste.RunThread.RunThreadWithLogging(Action method) in C:\Projects\C#\CelesteGit\Celeste\Celeste\Static\RunThread.cs:line 45