Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi, I use Charpad Pro 3.0 Beta#3 and it seems it has a problem with saving or exporting to older CTM versions if the only change after opening file is editing tile tag or tile name.

Hi, thanks for posting.. could you be a bit more specific? which CTM version are you exporting to? what is the resulting problem? if exporting to CTM5 then I can tell you that this format does not support tile tags or names, I should probably put in some friendly warnings about unsupported features when exporting to older project formats.

(1 edit)

I will examine this and post more symptoms.

There is one thing slightly related to this, check this file:

https://github.com/c64lib/gradle-retro-assembler-plugin/blob/6776eaeb9654f6dc534...

(click "Raw" to download binary CTM).

it is CTM 8, text mc, with tiles. Charpad 3.0 BETA#3 shows three tiles with tags 0, 0, 4 respectively. But it fact it is 0, 2, 4 (it is how it is stored in CTM file, I'm pretty sure about it. By some reason, tag for second tile is shown as 0.

Thanks for the bug report Maciej, I have tracked down the problem and nailed it. The tile editor's constructor was zeroing the current item (1) after loading a new project. The fault was present in the Win32/64 versions and also affected SpritePad and the last released CharPad 2.xx releases. I will put out some updates in a few days. Nice catch ;)